﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace Grupo3.Objetos
{
    class HighScore
    {
        public int pontuacao = 000;
        SpriteFont segoe_26;
        int contador = 0;

        public HighScore()
        {
            segoe_26 = Game1.instancia.Content.Load<SpriteFont>("SpriteFont1");
        }

        public void Update(GameTime gameTime)
        {

        }


        public void Draw(SpriteBatch spriteBatch)
        {
            spriteBatch.DrawString(segoe_26, pontuacao.ToString(), new Vector2(0, 20), Color.White);
        }


    }
}
